Think you’ve got what it takes to take on punk rockers and pirate lords? In this gritty back-alley battleground, the streets become the ultimate arena. In Fighter Pit, every spin brings you one step closer to sweet, sweet glory!
This 5-reel, 4-row game with payline wins offers the chance to win up to 10,000 times your bet in all game modes. Are you ready to go toe-to-toe with the baddest fighters in the pit?
PICK YOUR FIGHTER
Decide which fighters should be displayed outside the grid by clicking on their miniature images on the top of the grid. This choice will have no impact on the outcome of the game.
WILD FIST REELS
When a Fist symbol activates, it expands into a Wild Fist Reel that starts from the position of the Fist symbol and rises upwards to the top of the reel. Fist symbols only activate if the expanded Wild Reel is part of at least one winning combination once expanded. Wild Fist Reels act as Wild symbols on all positions they cover and substitute for all other paying symbols.
Fist symbols belong to either the Red team or the Green team, which is indicated by the color of the symbol. If the Fist symbol passes through (“punches”) a Fighter symbol of the opposite team or a Wild symbol, a multiplier will be added to the Wild Fist Reel. This multiplier will be applied to each winning combination it is part of.
If the Fist symbol expands through multiple Fighter symbols, the multipliers will be added together and then applied to the expanded Wild Fist Reel. If a winning combination includes more than one Wild Fist Reel, their multipliers are added together before being applied to the win.
The possible multiplier values are: 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 15x, 20x, 25x, 50x, 100x, 200x
Only one Fist symbol can land on a reel at a time.
SHOWDOWN
Land 3 FS scatter symbols at the same time in the base game to activate this bonus game with 10 free spins.
This bonus game maintains the mechanics of the base game. In addition, the Red and Green teams battle against each other to reach higher Victory Levels.
Each team starts at Victory Level 3+. Each time a Fist symbol punches an opponent's Fighter or a Wild symbol, the Fist's team earns one Victory Point. For example, the Red team gains one Victory Point when a Red Fist punches a Fighter symbol from the Green team. Each team’s Victory Points are counted in the bars outside the grid.
When a team has collected three Victory Points, a respin with an Epic Drop™ is awarded and the winning team’s Victory Level increases by one. The number of Fist symbols that are guaranteed to drop in the Epic Drop™ depends on the Victory Level of the team:
Victory Level 3+: At least 3 Fist symbols of the winning team’s color are guaranteed to land in the Epic Drop™
Victory Level 4+: At least 4 Fist symbols of the winning team’s color are guaranteed to land in the Epic Drop™
Victory Level 5+: 5 Fist symbols of the winning team’s color are guaranteed to land in the Epic Drop™
Fists that land during the Epic Drop™ do not count towards increasing the winning team’s Victory Level.
Landing additional FS symbols at the same time during the feature awards additional free spins:
2 FS symbols award 2 extra spins,
3 FS symbols award 4 extra spins.
ULTIMATE SHOWDOWN
Land 4 FS scatter symbols at the same time in the base game to activate this bonus game with 10 free spins. This bonus game maintains the mechanics of SHOWDOWN, except each team starts at Victory Level 4+.
Landing additional FS symbols at the same time during the feature awards additional free spins:
2 FS symbols award 2 extra spins,
3 FS symbols award 4 extra spins.
Fists that land during the Epic Drop™ do not count towards increasing the winning team’s Victory Level.
SPECIAL SYMBOLS
The Wild symbol substitutes for all symbols in the paytable.